With that stipulation, you can read the change records and figure out what the player has moved (thus assuming ownership) by reading the REFR records like you've already done. What I've decided to do is place a stipulation that the items I'm looking for can NOT be in an actor's inventory (player or NPC) - they can be in any other kind of inventory. Now I'm working with FO4 doing something that similarly needs to read the inventory. ![]() I wanted to do what you're doing, but I ran into the same brick wall that you are - information about the inventory wasn't available. Unfortunately, the change forms for ACHR records aren't documented at all on UESP.īack when Skyrim was released, I released an alchemy tool like what you're wanting to do. More specifically, it's an ACHR record (type = 1) in the change forms. ![]() Late to the party, but it is in the change forms.
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